What the heck.
So uhm – if you don’t get who I am in the design world – read this:
Way too freakin weird. Seriously. Yes – that’s about how it is. A graphics designer who tinkers w/ more than just the graphics to make it “work” and interact and buddies up with the developers while still doing the same with the designers (though I think I’d have to speak for myself and other designers, we’re sometimes a judgemental bunch of skeptics when someone else says that they’re a graphics designer).
Anyway, I thought that others should also read the article who find themselves in the same boat. I think the real heart of it is that we like to get to the heart of everything – every part of the “thing” and know the innerds from the techonology side, the development side, apply the pretty shiny, and to understand and see (sometimes foresee) how a user will interact and be able to personally feel the frustrations of the end user when there are malfunctions in a given application to the point of personally – temporarily – being frustrated at the state of the UI and want to take control to fix it ourselves. And then when things are done very well, transitions are incredible and the intuitiveness of a “thing” is so well done that its almost invisible, we have internal ovations over how well its done.