Facing Blend

Ok, that hole was painted on that wall

It wasn’t a real hole – it was a well painted brick with great perspective – I’ll just walk around the wall.

The program which I was using unfortunately wasn’t spitting out the xaml for the entire thing that I was viewing. It had the perspectives and the object and its name, but none of the factors regarding angles, colors, shades, textures, or any of that.

So I resorted back to just using what Victor gives in his example on his website and have played around with that. Since I wasn’t able to create the objects, I figured I should at least work for it – right?

So I went through the xaml and hand-changes the aweful red/brown/pink color that his “WPF” was at. At least he’s going w/ the theme presented by the cover this time.

So I modified the “WPF” and turned it into a nice shiny blue but retained the gold hoop which is behind it.

Here’s the fun part – now that the 3D element has been created, I can modify it in Blend. The 2 objects can either be modified as a unit or individually, and that’s QUITE a lot of fun.

So I’m somewhat going outside the boundries of this chapter. Not by much, but a little. Its fun to see what “this button does”.

Anyway, when I have the entire exercise completed, I’ll camtasia it for all of you viewing the blog and put it up on youtube. 😀

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