I’ve heard comments to this effect, but I’ve not seen it written anywhere, but I think there must be a rule somewhere – the unwritten job of a designer is to ask of the developer something that would seem theoretically possible to the designer – easily, right?
Apparently not. Its our job to find ways to desire something “simple” to do something “more” that might appear to the user as a simple difference, but apparently, not so simple to do.
I kind of enjoy it when I find something that I think should/could be “easily possible” and am told that its not as simple as it might seem. Just a teeny change graphically. Programatically – not so teeny or simple. Its like going on a hunt for the little hidden buttons to press and set off the developer.